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Showing below up to 50 results in range #51 to #100.

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  1. (hist) ‎Website ‎[211 bytes]
  2. (hist) ‎Learning engineering ‎[212 bytes]
  3. (hist) ‎Learning sciences ‎[212 bytes]
  4. (hist) ‎Template-concept ‎[212 bytes]
  5. (hist) ‎Conducting a needs analysis ‎[222 bytes]
  6. (hist) ‎Choosing learning theories ‎[264 bytes]
  7. (hist) ‎Implementation related concepts ‎[408 bytes]
  8. (hist) ‎General concepts in educational design ‎[480 bytes]
  9. (hist) ‎Photos ‎[558 bytes]
  10. (hist) ‎Project planning related concepts (i.e., "analysis" in the ADDIE model) ‎[623 bytes]
  11. (hist) ‎Main Page ‎[755 bytes]
  12. (hist) ‎Storage and archiving (EdTech) ‎[785 bytes]
  13. (hist) ‎Business and workplace learning ‎[935 bytes]
  14. (hist) ‎Documents, print, and paper media ‎[942 bytes]
  15. (hist) ‎Productivity and organization technologies (EdTech) ‎[974 bytes]
  16. (hist) ‎Programming and digital prototyping (EdTech) ‎[1,119 bytes]
  17. (hist) ‎Tabletop game or exercise ‎[1,228 bytes]
  18. (hist) ‎Mobile app (EdTech) ‎[1,329 bytes]
  19. (hist) ‎Formal education (K-12 & higher education) ‎[1,417 bytes]
  20. (hist) ‎Social media and social networks ‎[1,431 bytes]
  21. (hist) ‎Search and discovery (EdTech) ‎[1,525 bytes]
  22. (hist) ‎Movement-based and gesture technologies (EdTech) ‎[1,569 bytes]
  23. (hist) ‎Evaluation related concepts ‎[1,615 bytes]
  24. (hist) ‎Text and hypertext ‎[1,701 bytes]
  25. (hist) ‎Nonprofit, government, and advocacy education ‎[1,747 bytes]
  26. (hist) ‎Physical prototyping (EdTech) ‎[1,938 bytes]
  27. (hist) ‎Implementation (Phase of Design) ‎[2,012 bytes]
  28. (hist) ‎Music performance, editing, and composition (EdTech) ‎[2,123 bytes]
  29. (hist) ‎Video ‎[2,184 bytes]
  30. (hist) ‎Publishing and producing (EdTech) ‎[2,250 bytes]
  31. (hist) ‎Wearable and textile technologies (EdTech) ‎[2,435 bytes]
  32. (hist) ‎Goals of design ‎[2,584 bytes]
  33. (hist) ‎Interface ‎[2,669 bytes]
  34. (hist) ‎Identifying how people participate, interact, and learn ‎[2,739 bytes]
  35. (hist) ‎Content ‎[2,823 bytes]
  36. (hist) ‎Reporting on design processes and design specifications ‎[2,898 bytes]
  37. (hist) ‎Geolocation (EdTech) ‎[2,953 bytes]
  38. (hist) ‎Design and development related concepts ‎[3,023 bytes]
  39. (hist) ‎Analysis (Phase of Design) ‎[3,064 bytes]
  40. (hist) ‎Asking "if" vs. "how" ‎[3,083 bytes]
  41. (hist) ‎Development (Phase of Design) ‎[3,125 bytes]
  42. (hist) ‎Designing learner interactions, activities, and expected procedures ‎[3,145 bytes]
  43. (hist) ‎Tasks of the design phase (Step-by-step procedures) ‎[3,158 bytes]
  44. (hist) ‎Template-procedure ‎[3,166 bytes]
  45. (hist) ‎Identifying participant perceptions and satisfaction ‎[3,200 bytes]
  46. (hist) ‎Virtual reality ‎[3,200 bytes]
  47. (hist) ‎Content-focused learning ‎[3,467 bytes]
  48. (hist) ‎Identifying factors that influence outcomes ‎[3,650 bytes]
  49. (hist) ‎"Good" educational design ‎[3,736 bytes]
  50. (hist) ‎Media and multimedia ‎[3,860 bytes]

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