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Showing below up to 50 results in range #51 to #100.

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  1. Project-based learning‏‎ (2 revisions)
  2. Learning engineering‏‎ (2 revisions)
  3. Mobile app (EdTech)‏‎ (2 revisions)
  4. Identifying how people participate, interact, and learn‏‎ (2 revisions)
  5. Media and multimedia‏‎ (2 revisions)
  6. Intention of designer‏‎ (2 revisions)
  7. Design experiments‏‎ (2 revisions)
  8. Constructivism theory‏‎ (2 revisions)
  9. Adaptation‏‎ (2 revisions)
  10. Interaction and process analysis‏‎ (2 revisions)
  11. Metacognition‏‎ (2 revisions)
  12. Determining specific design features‏‎ (2 revisions)
  13. Qualitative analysis‏‎ (2 revisions)
  14. Learning sciences‏‎ (2 revisions)
  15. Formal education (K-12 & higher education)‏‎ (2 revisions)
  16. Content‏‎ (2 revisions)
  17. Dialogue in learning‏‎ (2 revisions)
  18. Feasibility of evaluation‏‎ (2 revisions)
  19. Design feature‏‎ (2 revisions)
  20. Analytics, monitoring, and data capture (EdTech)‏‎ (2 revisions)
  21. Competency evaluation‏‎ (2 revisions)
  22. Evaluating learning and competency outcomes‏‎ (2 revisions)
  23. Online and distance learning‏‎ (2 revisions)
  24. Developing and documenting design specifications‏‎ (2 revisions)
  25. Quantitative analysis‏‎ (2 revisions)
  26. Template-concept‏‎ (2 revisions)
  27. Social media and social networks‏‎ (2 revisions)
  28. Reporting on design processes and design specifications‏‎ (2 revisions)
  29. Video game‏‎ (2 revisions)
  30. Knowledge-attitude-behavior (KAB) framework‏‎ (2 revisions)
  31. Cost worthiness evaluation‏‎ (2 revisions)
  32. Accessibility‏‎ (2 revisions)
  33. Identification of relationships (analysis)‏‎ (2 revisions)
  34. Evaluation model‏‎ (2 revisions)
  35. Instrument‏‎ (2 revisions)
  36. Online community‏‎ (2 revisions)
  37. Using mockups, wireframes, and use cases in design‏‎ (2 revisions)
  38. Reflection‏‎ (2 revisions)
  39. Conducting a needs analysis‏‎ (2 revisions)
  40. Search and discovery (EdTech)‏‎ (2 revisions)
  41. Geolocation (EdTech)‏‎ (2 revisions)
  42. Informal education and casual learning‏‎ (2 revisions)
  43. Structural considerations of design‏‎ (2 revisions)
  44. Community of inquiry framework (COI)‏‎ (2 revisions)
  45. Device (EdTech)‏‎ (2 revisions)
  46. Design feature use evaluation‏‎ (2 revisions)
  47. Educational technology‏‎ (2 revisions)
  48. Procedural generation‏‎ (2 revisions)
  49. Instructor, teacher, or facilitator‏‎ (2 revisions)
  50. Reliability‏‎ (2 revisions)

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