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  1. Documents, print, and paper media‏‎ (2 revisions)
  2. Publishing and producing (EdTech)‏‎ (2 revisions)
  3. Virtual reality‏‎ (2 revisions)
  4. Connectivism theory‏‎ (2 revisions)
  5. Branching narrative‏‎ (2 revisions)
  6. Active learning‏‎ (2 revisions)
  7. Documentation of evaluation plan‏‎ (2 revisions)
  8. Comparison of outcomes and effects (analysis)‏‎ (2 revisions)
  9. Design specifications‏‎ (2 revisions)
  10. Internet of things (IoT) / connected devices (EdTech)‏‎ (2 revisions)
  11. Participant, student, or learner‏‎ (2 revisions)
  12. Validity‏‎ (2 revisions)
  13. Productivity and organization technologies (EdTech)‏‎ (2 revisions)
  14. Wearable and textile technologies (EdTech)‏‎ (2 revisions)
  15. Content-focused learning‏‎ (2 revisions)
  16. Differentiation‏‎ (2 revisions)
  17. Animation‏‎ (2 revisions)
  18. Knowledge of the learner (KAB)‏‎ (2 revisions)
  19. Closes vs. open book evaluation‏‎ (2 revisions)
  20. Evaluating the quality and standards of educational products‏‎ (2 revisions)
  21. Planning, Preparedness, and Safety‏‎ (2 revisions)
  22. Just-in-time information‏‎ (2 revisions)
  23. Participation‏‎ (2 revisions)
  24. Web app (EdTech)‏‎ (2 revisions)
  25. Programming and digital prototyping (EdTech)‏‎ (2 revisions)
  26. Goals of design‏‎ (2 revisions)
  27. Identifying factors that influence outcomes‏‎ (2 revisions)
  28. Iterative design process‏‎ (2 revisions)
  29. Design team‏‎ (2 revisions)
  30. Project scope‏‎ (2 revisions)
  31. Analyzing cost and efficiency‏‎ (2 revisions)
  32. Formative assessment‏‎ (2 revisions)
  33. Discovery learning‏‎ (2 revisions)
  34. Metaverse‏‎ (2 revisions)
  35. Prior knowledge and experience‏‎ (2 revisions)
  36. Worked examples‏‎ (2 revisions)
  37. Tabletop game or exercise‏‎ (2 revisions)
  38. Interface‏‎ (2 revisions)
  39. "Good" educational design‏‎ (2 revisions)
  40. Audio‏‎ (2 revisions)
  41. Automation‏‎ (2 revisions)
  42. Graphics‏‎ (2 revisions)
  43. Face-to-face learning‏‎ (2 revisions)
  44. Description (analysis)‏‎ (2 revisions)
  45. Evaluation approach (combining instrument and method)‏‎ (2 revisions)
  46. Wiki‏‎ (2 revisions)
  47. Problem-based learning (PBL) and scenario-based learning (SBL)‏‎ (2 revisions)
  48. Website‏‎ (2 revisions)
  49. Mobile app (EdTech)‏‎ (2 revisions)
  50. Identifying how people participate, interact, and learn‏‎ (2 revisions)

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