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Showing below up to 50 results in range #51 to #100.

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  1. Connectivism theory‏‎ (00:10, 9 February 2024)
  2. Comparison of outcomes and effects (analysis)‏‎ (00:10, 9 February 2024)
  3. Cost worthiness evaluation‏‎ (00:10, 9 February 2024)
  4. Differentiation‏‎ (00:10, 9 February 2024)
  5. Designing learner interactions, activities, and expected procedures‏‎ (00:10, 9 February 2024)
  6. Constraints‏‎ (00:10, 9 February 2024)
  7. Community of inquiry framework (COI)‏‎ (00:10, 9 February 2024)
  8. Design feature use evaluation‏‎ (00:10, 9 February 2024)
  9. Description (analysis)‏‎ (00:10, 9 February 2024)
  10. Competency vs. learning‏‎ (00:10, 9 February 2024)
  11. Comparing educational products and alternatives‏‎ (00:10, 9 February 2024)
  12. Designing formative evaluation and monitoring‏‎ (00:10, 9 February 2024)
  13. Constructivism theory‏‎ (00:10, 9 February 2024)
  14. Determining specific design features‏‎ (00:10, 9 February 2024)
  15. Content‏‎ (00:10, 9 February 2024)
  16. Documents, print, and paper media‏‎ (00:10, 9 February 2024)
  17. Documentation of evaluation plan‏‎ (00:10, 9 February 2024)
  18. Evaluation model‏‎ (00:10, 9 February 2024)
  19. Evaluation plan‏‎ (00:10, 9 February 2024)
  20. Geolocation (EdTech)‏‎ (00:10, 9 February 2024)
  21. Educational technology‏‎ (00:10, 9 February 2024)
  22. Discovery learning‏‎ (00:10, 9 February 2024)
  23. Identifying factors that influence outcomes‏‎ (00:10, 9 February 2024)
  24. Formative assessment‏‎ (00:10, 9 February 2024)
  25. Generalizability‏‎ (00:10, 9 February 2024)
  26. Evaluation approach (combining instrument and method)‏‎ (00:10, 9 February 2024)
  27. Face-to-face learning‏‎ (00:10, 9 February 2024)
  28. Ethics‏‎ (00:10, 9 February 2024)
  29. Drill-based learning‏‎ (00:10, 9 February 2024)
  30. Implementation related concepts‏‎ (00:10, 9 February 2024)
  31. Instruction‏‎ (00:10, 9 February 2024)
  32. Editing High tech vs. low tech vs. no tech (EdTech)‏‎ (00:10, 9 February 2024)
  33. General concepts in educational design‏‎ (00:10, 9 February 2024)
  34. Formal education (K-12 & higher education)‏‎ (00:10, 9 February 2024)
  35. Evaluating learning and competency outcomes‏‎ (00:10, 9 February 2024)
  36. Identifying product and design feature usage‏‎ (00:10, 9 February 2024)
  37. Identification of relationships (analysis)‏‎ (00:10, 9 February 2024)
  38. Evaluating the quality and standards of educational products‏‎ (00:10, 9 February 2024)
  39. Game-based learning‏‎ (00:10, 9 February 2024)
  40. Informal education and casual learning‏‎ (00:10, 9 February 2024)
  41. Goals of design‏‎ (00:10, 9 February 2024)
  42. Educational product‏‎ (00:10, 9 February 2024)
  43. Duration of learning experience (scope)‏‎ (00:10, 9 February 2024)
  44. Graphic design and art (EdTech)‏‎ (00:10, 9 February 2024)
  45. Graphics‏‎ (00:10, 9 February 2024)
  46. Evaluation related concepts‏‎ (00:10, 9 February 2024)
  47. Identification of change and growth (analysis)‏‎ (00:10, 9 February 2024)
  48. Identifying how people participate, interact, and learn‏‎ (00:10, 9 February 2024)
  49. Identifying participant perceptions and satisfaction‏‎ (00:10, 9 February 2024)
  50. Hybrid and blended learning‏‎ (00:10, 9 February 2024)

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