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Showing below up to 50 results in range #151 to #200.
- Participation (00:10, 9 February 2024)
- Knowledge-attitude-behavior (KAB) framework (00:10, 9 February 2024)
- Project scope (00:10, 9 February 2024)
- Metaverse (00:10, 9 February 2024)
- Setting of the learning experience (00:10, 9 February 2024)
- Instructor, teacher, or facilitator (00:10, 9 February 2024)
- Photos (00:10, 9 February 2024)
- Knowledge of the learner (KAB) (00:10, 9 February 2024)
- Publishing and producing (EdTech) (00:10, 9 February 2024)
- Mobile app (EdTech) (00:10, 9 February 2024)
- Simulation technologies (EdTech) (00:10, 9 February 2024)
- Instrument (00:10, 9 February 2024)
- Physical prototyping (EdTech) (00:10, 9 February 2024)
- Video game (00:10, 9 February 2024)
- Template-procedure (00:10, 9 February 2024)
- Virtual reality (00:10, 9 February 2024)
- Text and hypertext (00:10, 9 February 2024)
- W6H framework for design specifications (00:10, 9 February 2024)
- Timing of learning experience (scope) (00:10, 9 February 2024)
- Wearable and textile technologies (EdTech) (00:10, 9 February 2024)
- Transfer of learning (00:10, 9 February 2024)
- Web app (EdTech) (00:10, 9 February 2024)
- Usability (00:10, 9 February 2024)
- Website (00:10, 9 February 2024)
- Summative assessment (00:10, 9 February 2024)
- User experience (UX) (00:10, 9 February 2024)
- Welcome to the Learning Engineer's Knowledgebase! (00:10, 9 February 2024)
- Synchronous interaction (00:10, 9 February 2024)
- User interface design (UI) (00:10, 9 February 2024)
- Wiki (00:10, 9 February 2024)
- Tabletop game or exercise (00:10, 9 February 2024)
- Using mockups, wireframes, and use cases in design (00:10, 9 February 2024)
- Worked examples (00:10, 9 February 2024)
- Tasks of the design phase (Step-by-step procedures) (00:10, 9 February 2024)
- Validity (00:10, 9 February 2024)
- Teaching presence (00:10, 9 February 2024)
- Video (00:10, 9 February 2024)
- Template-concept (00:10, 9 February 2024)
- ADDIE Model (01:58, 11 February 2024)
- Identifying the scope of the educational product (02:07, 11 February 2024)
- Choosing a model of design (02:07, 11 February 2024)
- Determining learning objectives (02:07, 11 February 2024)
- Determining audience considerations (02:08, 11 February 2024)
- Determining structural considerations (02:08, 11 February 2024)
- Determining initial constraints of an educational product (02:08, 11 February 2024)
- Design (02:09, 11 February 2024)
- Development (Phase of Design) (02:09, 11 February 2024)
- Implementation (Phase of Design) (02:10, 11 February 2024)
- Evaluation and assessment (02:10, 11 February 2024)
- Research question (02:11, 11 February 2024)