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	<id>https://lekb.org/index.php?action=history&amp;feed=atom&amp;title=Mobile_app_%28EdTech%29</id>
	<title>Mobile app (EdTech) - Revision history</title>
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	<updated>2026-05-05T21:41:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lekb.org/index.php?title=Mobile_app_(EdTech)&amp;diff=295&amp;oldid=prev</id>
		<title>Drriel: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://lekb.org/index.php?title=Mobile_app_(EdTech)&amp;diff=295&amp;oldid=prev"/>
		<updated>2024-02-09T00:10:19Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:10, 9 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Drriel</name></author>
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	<entry>
		<id>https://lekb.org/index.php?title=Mobile_app_(EdTech)&amp;diff=294&amp;oldid=prev</id>
		<title>Drriel: Created page with &quot;A &#039;&#039;&#039;mobile app&#039;&#039;&#039; is software that is used on a mobile device (e.g., tablet, mobile phone) that can be used anywhere the device can be taken. Some mobile apps do not require an internet connection to interact with software, but most apps require internet.  A mobile app can be used to create software interfaces in any location for a person to interact with a computer and communicate with other people. Also...&quot;</title>
		<link rel="alternate" type="text/html" href="https://lekb.org/index.php?title=Mobile_app_(EdTech)&amp;diff=294&amp;oldid=prev"/>
		<updated>2023-07-02T16:35:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A &amp;#039;&amp;#039;&amp;#039;mobile app&amp;#039;&amp;#039;&amp;#039; is software that is used on a mobile &lt;a href=&quot;/index.php/Device_(EdTech)&quot; title=&quot;Device (EdTech)&quot;&gt;device&lt;/a&gt; (e.g., tablet, mobile phone) that can be used anywhere the device can be taken. Some mobile apps do not require an internet connection to interact with software, but most apps require internet.  A mobile app can be used to create &lt;a href=&quot;/index.php/Interface&quot; title=&quot;Interface&quot;&gt;software interfaces&lt;/a&gt; in any location for a person to &lt;a href=&quot;/index.php/Interactions_and_activities&quot; title=&quot;Interactions and activities&quot;&gt;interact with a computer&lt;/a&gt; and communicate with other people. Also...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;mobile app&amp;#039;&amp;#039;&amp;#039; is software that is used on a mobile [[Device (EdTech)|device]] (e.g., tablet, mobile phone) that can be used anywhere the device can be taken. Some mobile apps do not require an internet connection to interact with software, but most apps require internet.&lt;br /&gt;
&lt;br /&gt;
A mobile app can be used to create [[Interface|software interfaces]] in any location for a person to [[Interactions and activities|interact with a computer]] and communicate with other people. Also, due to the ubiquity of phones being in everyone&amp;#039;s pocket, mobile apps are highly accessible and usable in most educational contexts and by people of all ages without having to use specialized hardware.&lt;br /&gt;
&lt;br /&gt;
Additionally, mobile apps can connect to the sensors and device&amp;#039;s hardware functionality, allowing the app to be more aware of environmental variables and conditions that can influence how a person uses the app. For instance, a mobile app can take advantage of [[Geolocation (EdTech)|geolocation services]] to pinpoint a person&amp;#039;s location or track their movement, the thermometer and light sensor (i.e., camera) can be used to account for environmental conditions, and the phone&amp;#039;s camera and microphone may be used to allow the user to [[Publishing and producing (EdTech)|create media]].&lt;br /&gt;
&lt;br /&gt;
Back to [[Educational technology|educational technology &amp;gt;&amp;gt;]]&lt;/div&gt;</summary>
		<author><name>Drriel</name></author>
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